Before and during my time out of town, I was working on a solution for the Professor's Pokeball throwing animation and his Idle (where he also has the Pokeball in his hand). I tried importing into Unreal Engine and exporting the animation from Maya a handful of different ways- to no luck. I updated one of our Tech Artists on the problem and the task has now been shifted to them in order to find a solution. For the next upcoming sprint I'll be back to making sure all animations are refined and in engine, ready to go.
Below is how the import looks currently.
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