I was in charge of the "Shape Language" and "Animation Style" slides! The others included here are ones I contributed to or helped edit!
Thursday, October 28, 2021
Thursday, October 21, 2021
Tale of the Dormouse Slides
Here are the slides I've done for the Dormouse's Hero's Journey! We all used the "Oil Paint" filter so they looked uniform! I had fun photo-bashing these images!
Monday, October 11, 2021
Finished Crate (Textured and Rendered)
Here is my finished crate after I painted it in Substance Painter and put it in UE5! The geometry really looks rough but I'm glad my texture looks okay!
Thursday, October 7, 2021
Monday, October 4, 2021
Crate Asset Part 2
Here is my process of my Crate as I worked on it through Zbrush, Maya, and Substance Painter!
Wednesday, September 29, 2021
Common Art - Composition Illustration
For this assignment I was inspired by Eyvind Earle's art style! His use of shadows and clean shapes without line art works so well with his environment pieces.
Monday, September 27, 2021
Crate Asset Part 1
Here is my crate along with a beauty shot of it using Arnold and a shot of it inside of UE5!
Pokemon VR Experience: Final Sprint
This sprint I re-did two of the Professor's animations! The original animations were causing issues so I replaced them with these. Now ...
-
This sprint was all about animating the Professor! I was in charge of his walk, idle, and talking animation. I'm having importing troub...
-
This sprint I re-did two of the Professor's animations! The original animations were causing issues so I replaced them with these. Now ...
-
Before and during my time out of town, I was working on a solution for the Professor's Pokeball throwing animation and his Idle (where ...


















